The mage is the second most numerous class in Triara, with 79 champions, and the most evenly spread: 23 Rookies, 23 Prospects and 23 Pros in almost equal measure, plus 8 Stars and 2 Legends. They all play as shooters, the only lane that reaches all three rivals, so the mage is the most common way to cover the back line. By ara, 25 Sun, 26 Moon and 28 Tide.
Its damage is sustained and magical, and its skills are the ones that matter most in the lane: Deep Freeze, Unstable Magic and Arcane Power added between 14 and 17 points of win chance in the guide’s simulations, and Mana Shield gives it the protection it lacks out of the box. Because that is its weakness: a mage has far less health than a tank of its category and dies fast if its own tank falls too early.
Mages in figures
| Category | Champions | Power | Value | Wage |
|---|---|---|---|---|
| Legend | 2 | 4,962–7,976 | 2,026–5,236 | 41–66 |
| Star | 8 | 3,308–4,283 | 1,007–1,688 | 24–31 |
| Pro | 23 | 2,259–3,097 | 581–1,093 | 13–18 |
| Prospect | 23 | 1,794–2,348 | 383–656 | 6–8 |
| Rookie | 23 | 1,345–1,756 | 201–343 | 3–4 |
A mage’s power runs from 1,345 to 7,976. The strongest is Vorius, a Legend, with 7,976. Since they are all shooters, their figures compare directly: a mage with more power than another of its category is simply better. By race there are 47 humans, 16 undead, 10 demons and 6 beasts; 16 of the 79 are women.
Skills a mage can learn
- As a shooter: Deep Freeze, Arcane Power, Mana Shield, Hex, Boom and Unstable Magic.
On top of that, every race has skills of its own that any of its champions can learn: Adaptive for humans, Undying and Curse for the undead, Hellfire and Curse for demons, Predator for beasts, Grace for elves and Fury for orcs; undead and demon shooters can also learn Life Steal. Each champion has two slots, every skill costs one orb, and orbs only come from the cup podium.
With a single orb, Unstable Magic or Deep Freeze are the best investment in a starting mage; Mana Shield pays off when your own tank is weak. Undead and demon mages can also learn Life Steal, which works well on a shooter.
The best of each category
Two per category, ordered by power. A tank’s power is not comparable with a fighter’s or a shooter’s, because a tank hits less by design: that is why the table shows the lane.
| Category | Champion | Lane | Power | Value | Wage |
|---|---|---|---|---|---|
| Legend | Vorius | Shooter | 7,976 | 5,236 | 66 |
| Legend | Alden | Shooter | 4,962 | 2,026 | 41 |
| Star | Bora | Shooter | 4,283 | 1,688 | 31 |
| Star | Helriel | Shooter | 4,087 | 1,537 | 29 |
| Pro | Karath | Shooter | 3,097 | 1,093 | 18 |
| Pro | Borsor | Shooter | 3,068 | 1,072 | 17 |
| Prospect | Xanon | Shooter | 2,348 | 656 | 8 |
| Prospect | Isyr | Shooter | 2,340 | 651 | 8 |
| Rookie | Dorndor | Shooter | 1,756 | 343 | 4 |
| Rookie | Shaya | Shooter | 1,699 | 321 | 3 |
Below, the profile of every mage, from the highest category to the lowest and, within each, by power. The figures are those of a freshly signed champion, at level 1 with no gear; at level 10 they rise by 20%. Value and wage are in coins, and the wage is paid every league round.
Legend mages (2)
Vorius
Vorius, a human mage, sustains the ranged assault with composure that does not break under enemy fire. Manipulates the flow of time to cast spells from multiple moments simultaneously at range.
Among the Legend shooters, it matches or beats the average in all four figures, most of all in resistance (28 against an average of 16.8). With 7,976 power it is the strongest Legend shooter in the whole catalogue.
Power 7,976Health 14,000Damage 2,650Agility 19Resistance 28Value 5,236Wage 66
Alden
Alden, an undead mage, repositions quickly and attacks from angles the enemy can barely cover. Casts from beyond death with enhanced range and reduced concern for consequences.
Among the Legend shooters, it sits below the average; the gap shows most in resistance (11 against an average of 16.8). With 4,962 power it sits 8% below the usual figure for a Legend shooter (5,375).
Power 4,962Health 9,450Damage 1,925Agility 17Resistance 11Value 2,026Wage 41
Star mages (8)
Bora
Bora, an undead mage, finds a new line of fire before the enemy can close the previous one. Casts curses from range with the precision of someone who has had a very long time to practice and absolutely nothing else scheduled.
Among the Star mages playing as shooter, it stands out for its damage (1,693 against an average of 1,500) and falls short in resistance (9 against 9.3). With 4,283 power it is the second-strongest Star shooter in the whole catalogue.
Power 4,283Health 8,281Damage 1,693Agility 16Resistance 9Value 1,688Wage 31
Helriel
Helriel, a demonic mage, finds a new line of fire before the enemy can close the previous one. Hurls infernal spells with dramatic flair from a comfortable distance.
Among the Star mages playing as shooter, it stands out for its damage (1,620 against an average of 1,500) and falls short in resistance (9 against 9.3). With 4,087 power it is the third-strongest Star shooter in the whole catalogue.
Power 4,087Health 7,882Damage 1,620Agility 16Resistance 9Value 1,537Wage 29
Iszor
Iszor, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Raises armies from a comfortable distance because that is where necromancers belong.
Among the Star mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (13 against an average of 9.3). With 4,087 power it sits 5% above the usual figure for a Star shooter (3,884).
Power 4,087Health 8,035Damage 1,537Agility 15Resistance 13Value 1,537Wage 29
Ravros
Ravros, a bestial mage, keeps opponents at range through swift movement and precise attacks. Ancient elemental forces given combat form, hurling raw energy at enemies from afar.
Among the Star mages playing as shooter, it stands out for its resistance (13 against an average of 9.3) and falls short in damage (1,459 against 1,500). With 3,930 power it sits right at the usual figure for a Star shooter (3,884).
Power 3,930Health 7,827Damage 1,459Agility 15Resistance 13Value 1,422Wage 28
Ilanon
Ilanon, a human mage, keeps opponents at range through swift movement and precise attacks. Throws curses and concoctions at range with the accuracy of someone who has done this many times before and has been carefully improving each iteration.
Among the Star mages playing as shooter, it stands out for its damage (1,555 against an average of 1,500) and falls short in resistance (8 against 9.3). With 3,857 power it sits right at the usual figure for a Star shooter (3,884).
Power 3,857Health 7,483Damage 1,555Agility 15Resistance 8Value 1,369Wage 28
Kaelen
Kaelen, a human mage, finds a new line of fire before the enemy can close the previous one. Casts winter at enemies from a safe ranged distance.
Among the Star mages playing as shooter, it sits below the average; the gap shows most in resistance (8 against an average of 9.3). With 3,662 power it sits 6% below the usual figure for a Star shooter (3,884).
Power 3,662Health 7,084Damage 1,480Agility 15Resistance 8Value 1,234Wage 26
Calria
Calria, a human mage, finds a new line of fire before the enemy can close the previous one. Combines arcane and mechanical systems in ranged configurations that should not technically work but do, extensively, and with more explosions than originally planned.
Among the Star mages playing as shooter, it sits below the average; the gap shows most in resistance (7 against an average of 9.3). With 3,447 power it sits 11% below the usual figure for a Star shooter (3,884), among the weakest of its category.
Power 3,447Health 6,685Damage 1,405Agility 15Resistance 7Value 1,094Wage 25
Morzor
Morzor, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Sees futures other mages would not dare look at, then casts spells pulled from them.
Among the Star mages playing as shooter, it sits below the average; the gap shows most in resistance (7 against an average of 9.3). With 3,308 power it sits 15% below the usual figure for a Star shooter (3,884), among the weakest of its category.
Power 3,308Health 6,997Damage 1,251Agility 14Resistance 7Value 1,007Wage 24
Pro mages (23)
Karath
Karath, a human mage, keeps opponents at range through swift movement and precise attacks. Pulls effects from thin air at range — most of them on fire.
Among the Pro mages playing as shooter, it matches or beats the average in all four figures, most of all in health (6,143 against an average of 5,311). With 3,097 power it is the strongest Pro shooter in the whole catalogue.
Power 3,097Health 6,143Damage 1,263Agility 13Resistance 7Value 1,093Wage 18
Borsor
Borsor, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Channels elemental and spirit power from behind the front lines, because the spirits themselves suggested this arrangement and they were very persuasive about it.
Among the Pro mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (8 against an average of 6.3). With 3,068 power it is the second-strongest Pro shooter in the whole catalogue.
Power 3,068Health 6,053Damage 1,245Agility 13Resistance 8Value 1,072Wage 17
Eldya
Eldya, a human mage, finds a new line of fire before the enemy can close the previous one. Throws concoctions of questionable composition at enemies from a safe and sensible distance.
Among the Pro mages playing as shooter, it matches or beats the average in all four figures, most of all in health (5,963 against an average of 5,311). With 3,005 power it is the third-strongest Pro shooter in the whole catalogue.
Power 3,005Health 5,963Damage 1,225Agility 13Resistance 7Value 1,029Wage 17
Talas
Talas, a human mage, keeps opponents at range through swift movement and precise attacks. Summons lightning at range with the calm authority of someone who has the storm's direct line and it always picks up.
Among the Pro mages playing as shooter, it matches or beats the average in all four figures, most of all in health (5,873 against an average of 5,311). With 2,986 power it sits 9% above the usual figure for a Pro shooter (2,746), in the upper part of its category.
Power 2,986Health 5,873Damage 1,228Agility 13Resistance 7Value 1,016Wage 17
Joris
Joris, a human mage, keeps opponents at range through swift movement and precise attacks. Channels elemental and spirit power from behind the front lines, because the spirits themselves suggested this arrangement and they were very persuasive about it.
Among the Pro mages playing as shooter, it stands out for its health (5,791 against an average of 5,311) and falls short in resistance (6 against 6.3). With 2,900 power it sits 6% above the usual figure for a Pro shooter (2,746).
Power 2,900Health 5,791Damage 1,201Agility 12Resistance 6Value 958Wage 16
Karas
Karas, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Mastered ranged magic before anyone thought to explain the rules to her.
Among the Pro mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (7 against an average of 6.3). With 2,891 power it sits 5% above the usual figure for a Pro shooter (2,746).
Power 2,891Health 5,693Damage 1,188Agility 13Resistance 7Value 952Wage 16
Elos
Elos, a bestial mage, finds a new line of fire before the enemy can close the previous one. Ancient elemental forces given combat form, hurling raw energy at enemies from afar.
Among the Pro mages playing as shooter, it stands out for its health (5,690 against an average of 5,311) and falls short in resistance (6 against 6.3). With 2,832 power it sits 3% above the usual figure for a Pro shooter (2,746).
Power 2,832Health 5,690Damage 1,166Agility 12Resistance 6Value 914Wage 16
Shasor
Shasor, an undead mage, keeps opponents at range through swift movement and precise attacks. Casts from the back of his own army because he built it for exactly this purpose.
Among the Pro mages playing as shooter, it stands out for its agility (13 against an average of 12.1) and falls short in resistance (6 against 6.3). With 2,806 power it sits 2% above the usual figure for a Pro shooter (2,746).
Power 2,806Health 5,513Damage 1,168Agility 13Resistance 6Value 897Wage 16
Kaelria
Kaelria, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Summons lightning at range with the calm authority of someone who has the storm's direct line and it always picks up.
Among the Pro mages playing as shooter, it stands out for its damage (1,166 against an average of 1,117) and falls short in resistance (6 against 6.3). With 2,794 power it sits right at the usual figure for a Pro shooter (2,746).
Power 2,794Health 5,539Damage 1,166Agility 12Resistance 6Value 889Wage 16
Caelos
Caelos, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Pulls effects from thin air at range — most of them on fire.
Among the Pro mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (7 against an average of 6.3). With 2,775 power it sits right at the usual figure for a Pro shooter (2,746).
Power 2,775Health 5,489Damage 1,148Agility 12Resistance 7Value 877Wage 16
Kartor
Kartor, a human mage, keeps opponents at range through swift movement and precise attacks. A lineage of ranged power channeled through tradition and bone-deep knowledge of things that live between worlds, most of which agreed to help after some negotiation.
Among the Pro mages playing as shooter, it stands out for its damage (1,150 against an average of 1,117) and falls short in resistance (6 against 6.3). With 2,746 power it sits right at the usual figure for a Pro shooter (2,746).
Power 2,746Health 5,423Damage 1,150Agility 12Resistance 6Value 859Wage 16
Liasor
Liasor, a demonic mage, repositions quickly and attacks from angles the enemy can barely cover. Cast from paradise, landed hard, and immediately got back up.
Among the Pro mages playing as shooter, it stands out for its health (5,439 against an average of 5,311) and falls short in resistance (6 against 6.3). With 2,705 power it sits right at the usual figure for a Pro shooter (2,746).
Power 2,705Health 5,439Damage 1,113Agility 12Resistance 6Value 834Wage 15
Ravwyn
Ravwyn, a bestial mage, repositions quickly and attacks from angles the enemy can barely cover. A being of pure elemental force casting from the fabric of nature itself.
Among the Pro mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (7 against an average of 6.3). With 2,702 power it sits right at the usual figure for a Pro shooter (2,746).
Power 2,702Health 5,333Damage 1,120Agility 12Resistance 7Value 832Wage 15
Sharia
Sharia, an undead mage, repositions quickly and attacks from angles the enemy can barely cover. Sorcery does not require a pulse.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in resistance (6 against an average of 6.3). With 2,627 power it sits 4% below the usual figure for a Pro shooter (2,746).
Power 2,627Health 5,153Damage 1,108Agility 12Resistance 6Value 786Wage 15
Elros
Elros, a bestial mage, keeps opponents at range through swift movement and precise attacks. A being of pure elemental force casting from the fabric of nature itself.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in resistance (6 against an average of 6.3). With 2,587 power it sits 6% below the usual figure for a Pro shooter (2,746).
Power 2,587Health 5,137Damage 1,078Agility 12Resistance 6Value 762Wage 15
Ilana
Ilana, an undead mage, keeps opponents at range through swift movement and precise attacks. Casts at range from beyond the veil, channeling power from spirits who are now considerably more willing to cooperate since the shaman joined them part-time.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in resistance (6 against an average of 6.3). With 2,587 power it sits 6% below the usual figure for a Pro shooter (2,746).
Power 2,587Health 5,064Damage 1,093Agility 12Resistance 6Value 762Wage 15
Moror
Moror, a human mage, keeps opponents at range through swift movement and precise attacks. Found fire at a formative age and built an entire career around it at range.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in health (4,973 against an average of 5,311). With 2,534 power it sits 8% below the usual figure for a Pro shooter (2,746).
Power 2,534Health 4,973Damage 1,068Agility 12Resistance 6Value 731Wage 14
Isrin
Isrin, a demonic mage, keeps opponents at range through swift movement and precise attacks. Hurls infernal spells with dramatic flair from a comfortable distance.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in damage (1,016 against an average of 1,117). With 2,437 power it sits 11% below the usual figure for a Pro shooter (2,746), among the weakest of its category.
Power 2,437Health 4,835Damage 1,016Agility 12Resistance 6Value 677Wage 14
Ilaniel
Ilaniel, a human mage, finds a new line of fire before the enemy can close the previous one. Channels powers older than cities to attack from range.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in health (4,704 against an average of 5,311). With 2,408 power it sits 12% below the usual figure for a Pro shooter (2,746), among the weakest of its category.
Power 2,408Health 4,704Damage 1,020Agility 12Resistance 6Value 661Wage 14
Ulthas
Ulthas, a human mage, finds a new line of fire before the enemy can close the previous one. Sees futures other mages would not dare look at, then casts spells pulled from them.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in health (4,785 against an average of 5,311). With 2,400 power it sits 13% below the usual figure for a Pro shooter (2,746), among the weakest of its category.
Power 2,400Health 4,785Damage 1,007Agility 11Resistance 6Value 656Wage 14
Elren
Elren, a human mage, keeps opponents at range through swift movement and precise attacks. Raises armies from a comfortable distance because that is where necromancers belong.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in health (4,684 against an average of 5,311). With 2,353 power it sits 14% below the usual figure for a Pro shooter (2,746), among the weakest of its category.
Power 2,353Health 4,684Damage 989Agility 11Resistance 6Value 631Wage 13
Nyxus
Nyxus, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Every potion she lobs functions exactly as intended — provided you understand her intentions are guided by a curse she has mostly learned to work with, at range.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in health (4,433 against an average of 5,311). With 2,259 power it sits 18% below the usual figure for a Pro shooter (2,746), among the weakest of its category.
Power 2,259Health 4,433Damage 963Agility 11Resistance 6Value 581Wage 13
Zaryn
Zaryn, a human mage, keeps opponents at range through swift movement and precise attacks. Every potion she lobs functions exactly as intended — provided you understand her intentions are guided by a curse she has mostly learned to work with, at range.
Among the Pro mages playing as shooter, it sits below the average; the gap shows most in health (4,433 against an average of 5,311). With 2,259 power it sits 18% below the usual figure for a Pro shooter (2,746), among the weakest of its category.
Power 2,259Health 4,433Damage 963Agility 11Resistance 6Value 581Wage 13
Prospect mages (23)
Xanon
Xanon, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Pulls effects from thin air at range — most of them on fire.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (8 against an average of 5.8). With 2,348 power it is the strongest Prospect shooter in the whole catalogue.
Power 2,348Health 4,369Damage 1,033Agility 11Resistance 8Value 656Wage 8
Isyr
Isyr, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Manipulates the flow of time to cast spells from multiple moments simultaneously at range.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (8 against an average of 5.8). With 2,340 power it is the second-strongest Prospect shooter in the whole catalogue.
Power 2,340Health 4,369Damage 1,026Agility 11Resistance 8Value 651Wage 8
Jora
Jora, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Every potion she lobs functions exactly as intended — provided you understand her intentions are guided by a curse she has mostly learned to work with, at range.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (8 against an average of 5.8). With 2,294 power it is the third-strongest Prospect shooter in the whole catalogue.
Power 2,294Health 4,360Damage 988Agility 11Resistance 8Value 626Wage 8
Caelen
Caelen, a human mage, repositions quickly and attacks from angles the enemy can barely cover. A lineage of ranged power channeled through tradition and bone-deep knowledge of things that live between worlds, most of which agreed to help after some negotiation.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (7 against an average of 5.8). With 2,200 power it sits 8% above the usual figure for a Prospect shooter (2,036), in the upper part of its category.
Power 2,200Health 4,308Damage 930Agility 11Resistance 7Value 576Wage 8
Irithas
Irithas, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Throws curses and concoctions at range with the accuracy of someone who has done this many times before and has been carefully improving each iteration.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (7 against an average of 5.8). With 2,198 power it sits 8% above the usual figure for a Prospect shooter (2,036).
Power 2,198Health 4,369Damage 915Agility 11Resistance 7Value 575Wage 8
Tarin
Tarin, an undead mage, finds a new line of fire before the enemy can close the previous one. Casts from beyond death with enhanced range and reduced concern for consequences.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (7 against an average of 5.8). With 2,181 power it sits 7% above the usual figure for a Prospect shooter (2,036).
Power 2,181Health 4,338Damage 908Agility 11Resistance 7Value 566Wage 7
Naron
Naron, an undead mage, finds a new line of fire before the enemy can close the previous one. An undead archmage who traded his heartbeat for unlimited ranged spellcasting.
Among the Prospect mages playing as shooter, it stands out for its damage (981 against an average of 889) and falls short in resistance (4 against 5.8). With 2,180 power it sits 7% above the usual figure for a Prospect shooter (2,036).
Power 2,180Health 4,140Damage 981Agility 11Resistance 4Value 565Wage 7
Nyxeth
Nyxeth, a human mage, keeps opponents at range through swift movement and precise attacks. Channels elemental and spirit power from behind the front lines, because the spirits themselves suggested this arrangement and they were very persuasive about it.
Among the Prospect mages playing as shooter, it stands out for its damage (975 against an average of 889) and falls short in resistance (4 against 5.8). With 2,155 power it sits 6% above the usual figure for a Prospect shooter (2,036).
Power 2,155Health 4,117Damage 975Agility 10Resistance 4Value 553Wage 7
Saros
Saros, a human mage, keeps opponents at range through swift movement and precise attacks. Casts winter at enemies from a safe ranged distance.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (7 against an average of 5.8). With 2,113 power it sits 4% above the usual figure for a Prospect shooter (2,036).
Power 2,113Health 4,185Damage 883Agility 11Resistance 7Value 531Wage 7
Lorden
Lorden, a human mage, finds a new line of fire before the enemy can close the previous one. Manipulates the flow of time to cast spells from multiple moments simultaneously at range.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (7 against an average of 5.8). With 2,099 power it sits 3% above the usual figure for a Prospect shooter (2,036).
Power 2,099Health 4,155Damage 878Agility 11Resistance 7Value 524Wage 7
Koras
Koras, a demonic mage, finds a new line of fire before the enemy can close the previous one. A demon of infernal energy, comfortable hurling hellfire from range or closing in for something more personal.
Among the Prospect mages playing as shooter, it stands out for its damage (938 against an average of 889) and falls short in resistance (4 against 5.8). With 2,056 power it sits right at the usual figure for a Prospect shooter (2,036).
Power 2,056Health 3,849Damage 938Agility 11Resistance 4Value 503Wage 7
Dornel
Dornel, an undead mage, finds a new line of fire before the enemy can close the previous one. Sorcery does not require a pulse.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (6 against an average of 5.8). With 2,049 power it sits right at the usual figure for a Prospect shooter (2,036).
Power 2,049Health 4,002Damage 878Agility 11Resistance 6Value 500Wage 7
Dornsor
Dornsor, an undead mage, repositions quickly and attacks from angles the enemy can barely cover. Casts from the back of his own army because he built it for exactly this purpose.
Among the Prospect mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (6 against an average of 5.8). With 2,036 power it sits right at the usual figure for a Prospect shooter (2,036).
Power 2,036Health 3,971Damage 873Agility 11Resistance 6Value 493Wage 7
Erynra
Erynra, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Throws concoctions of questionable composition at enemies from a safe and sensible distance.
Among the Prospect mages playing as shooter, it sits below the average; the gap shows most in resistance (4 against an average of 5.8). With 2,016 power it sits right at the usual figure for a Prospect shooter (2,036).
Power 2,016Health 3,910Damage 898Agility 10Resistance 4Value 484Wage 7
Lazor
Lazor, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Summons lightning at range with the calm authority of someone who has the storm's direct line and it always picks up.
Among the Prospect mages playing as shooter, it sits below the average; the gap shows most in resistance (4 against an average of 5.8). With 1,942 power it sits 5% below the usual figure for a Prospect shooter (2,036).
Power 1,942Health 3,795Damage 859Agility 10Resistance 4Value 449Wage 7
Garwyn
Garwyn, a human mage, keeps opponents at range through swift movement and precise attacks. Combines arcane and mechanical systems in ranged configurations that should not technically work but do, extensively, and with more explosions than originally planned.
Among the Prospect mages playing as shooter, it stands out for its resistance (6 against an average of 5.8) and falls short in damage (818 against 889). With 1,925 power it sits 5% below the usual figure for a Prospect shooter (2,036).
Power 1,925Health 3,788Damage 818Agility 11Resistance 6Value 441Wage 7
Irias
Irias, a human mage, finds a new line of fire before the enemy can close the previous one. Found fire at a formative age and built an entire career around it at range.
Among the Prospect mages playing as shooter, it stands out for its resistance (6 against an average of 5.8) and falls short in damage (828 against 889). With 1,921 power it sits 6% below the usual figure for a Prospect shooter (2,036).
Power 1,921Health 3,727Damage 828Agility 11Resistance 6Value 439Wage 7
Drais
Drais, an undead mage, keeps opponents at range through swift movement and precise attacks. Casts curses from range with the precision of someone who has had a very long time to practice and absolutely nothing else scheduled.
Among the Prospect mages playing as shooter, it stands out for its resistance (6 against an average of 5.8) and falls short in damage (813 against 889). With 1,900 power it sits 7% below the usual figure for a Prospect shooter (2,036).
Power 1,900Health 3,757Damage 813Agility 10Resistance 6Value 430Wage 6
Ashren
Ashren, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Throws concoctions of questionable composition at enemies from a safe and sensible distance.
Among the Prospect mages playing as shooter, it sits below the average; the gap shows most in resistance (4 against an average of 5.8). With 1,893 power it sits 7% below the usual figure for a Prospect shooter (2,036).
Power 1,893Health 3,658Damage 846Agility 10Resistance 4Value 426Wage 6
Sara
Sara, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Channels powers older than cities to attack from range.
Among the Prospect mages playing as shooter, it stands out for its resistance (6 against an average of 5.8) and falls short in health (3,604 against 3,978). With 1,855 power it sits 9% below the usual figure for a Prospect shooter (2,036), among the weakest of its category.
Power 1,855Health 3,604Damage 808Agility 10Resistance 6Value 409Wage 6
Renor
Renor, an undead mage, finds a new line of fire before the enemy can close the previous one. Casts at range from beyond the veil, channeling power from spirits who are now considerably more willing to cooperate since the shaman joined them part-time.
Among the Prospect mages playing as shooter, it sits below the average; the gap shows most in resistance (4 against an average of 5.8). With 1,849 power it sits 9% below the usual figure for a Prospect shooter (2,036), among the weakest of its category.
Power 1,849Health 3,749Damage 788Agility 10Resistance 4Value 407Wage 6
Dornar
Dornar, a human mage, keeps opponents at range through swift movement and precise attacks. Mastered ranged magic before anyone thought to explain the rules to her.
Among the Prospect mages playing as shooter, it sits below the average; the gap shows most in resistance (5 against an average of 5.8). With 1,796 power it sits 12% below the usual figure for a Prospect shooter (2,036), among the weakest of its category.
Power 1,796Health 3,513Damage 785Agility 10Resistance 5Value 384Wage 6
Vaelius
Vaelius, a demonic mage, finds a new line of fire before the enemy can close the previous one. Pure shadow given offensive purpose, hurling magical darkness from afar or planting themselves between you and any exit.
Among the Prospect mages playing as shooter, it sits below the average; the gap shows most in resistance (5 against an average of 5.8). With 1,794 power it sits 12% below the usual figure for a Prospect shooter (2,036), among the weakest of its category.
Power 1,794Health 3,451Damage 797Agility 10Resistance 5Value 383Wage 6
Rookie mages (23)
Dorndor
Dorndor, a bestial mage, finds a new line of fire before the enemy can close the previous one. A being of pure elemental force casting from the fabric of nature itself.
Among the Rookie mages playing as shooter, it matches or beats the average in all four figures, most of all in resistance (5 against an average of 4.0). With 1,756 power it is the second-strongest Rookie shooter in the whole catalogue.
Power 1,756Health 3,316Damage 795Agility 10Resistance 5Value 343Wage 4
Shaya
Shaya, an undead mage, finds a new line of fire before the enemy can close the previous one. Casts from beyond death with enhanced range and reduced concern for consequences.
Among the Rookie mages playing as shooter, it stands out for its resistance (5 against an average of 4.0) and falls short in agility (9 against 9.2). With 1,699 power it sits 12% above the usual figure for a Rookie shooter (1,518), in the upper part of its category.
Power 1,699Health 3,220Damage 775Agility 9Resistance 5Value 321Wage 3
Helra
Helra, a human mage, keeps opponents at range through swift movement and precise attacks. Combines arcane and mechanical systems in ranged configurations that should not technically work but do, extensively, and with more explosions than originally planned.
Among the Rookie mages playing as shooter, it matches or beats the average in all four figures, most of all in health (3,172 against an average of 2,860). With 1,670 power it sits 10% above the usual figure for a Rookie shooter (1,518), in the upper part of its category.
Power 1,670Health 3,172Damage 760Agility 10Resistance 4Value 310Wage 3
Koriel
Koriel, an undead mage, finds a new line of fire before the enemy can close the previous one. Casts at range from beyond the veil, channeling power from spirits who are now considerably more willing to cooperate since the shaman joined them part-time.
Among the Rookie mages playing as shooter, it matches or beats the average in all four figures, most of all in health (3,148 against an average of 2,860). With 1,653 power it sits 9% above the usual figure for a Rookie shooter (1,518), in the upper part of its category.
Power 1,653Health 3,148Damage 750Agility 10Resistance 4Value 304Wage 3
Erynia
Erynia, a demonic mage, keeps opponents at range through swift movement and precise attacks. A demon of infernal energy, comfortable hurling hellfire from range or closing in for something more personal.
Among the Rookie mages playing as shooter, it matches or beats the average in all four figures, most of all in agility (10 against an average of 9.2). With 1,621 power it sits 7% above the usual figure for a Rookie shooter (1,518).
Power 1,621Health 3,076Damage 738Agility 10Resistance 4Value 292Wage 3
Goriel
Goriel, a human mage, finds a new line of fire before the enemy can close the previous one. Casts spells that belong strictly in the "do not attempt" category of arcane scholarship.
Among the Rookie mages playing as shooter, it matches or beats the average in all four figures, most of all in agility (10 against an average of 9.2). With 1,611 power it sits 6% above the usual figure for a Rookie shooter (1,518).
Power 1,611Health 3,052Damage 735Agility 10Resistance 4Value 288Wage 3
Yrara
Yrara, a demonic mage, repositions quickly and attacks from angles the enemy can barely cover. Casts at range with spells specifically designed to be difficult to concentrate against.
Among the Rookie mages playing as shooter, it stands out for its health (3,028 against an average of 2,860) and falls short in agility (9 against 9.2). With 1,596 power it sits 5% above the usual figure for a Rookie shooter (1,518).
Power 1,596Health 3,028Damage 735Agility 9Resistance 4Value 283Wage 3
Naelya
Naelya, an undead mage, finds a new line of fire before the enemy can close the previous one. Casts from the back of his own army because he built it for exactly this purpose.
Among the Rookie mages playing as shooter, it stands out for its health (3,004 against an average of 2,860) and falls short in agility (9 against 9.2). With 1,579 power it sits 4% above the usual figure for a Rookie shooter (1,518).
Power 1,579Health 3,004Damage 725Agility 9Resistance 4Value 277Wage 3
Dornrin
Dornrin, a human mage, keeps opponents at range through swift movement and precise attacks. Raises armies from a comfortable distance because that is where necromancers belong.
Among the Rookie mages playing as shooter, it stands out for its damage (735 against an average of 708) and falls short in agility (9 against 9.2). With 1,570 power it sits 3% above the usual figure for a Rookie shooter (1,518).
Power 1,570Health 2,931Damage 735Agility 9Resistance 4Value 274Wage 3
Taror
Taror, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Found fire at a formative age and built an entire career around it at range.
Among the Rookie mages playing as shooter, it stands out for its health (2,979 against an average of 2,860) and falls short in agility (9 against 9.2). With 1,565 power it sits 3% above the usual figure for a Rookie shooter (1,518).
Power 1,565Health 2,979Damage 718Agility 9Resistance 4Value 272Wage 3
Areth
Areth, a demonic mage, keeps opponents at range through swift movement and precise attacks. The original architect of bad deals, now casting spells he designed specifically to be unfair.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in agility (9 against an average of 9.2). With 1,548 power it sits right at the usual figure for a Rookie shooter (1,518).
Power 1,548Health 2,908Damage 720Agility 9Resistance 4Value 266Wage 3
Fenyr
Fenyr, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Throws curses and concoctions at range with the accuracy of someone who has done this many times before and has been carefully improving each iteration.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in agility (9 against an average of 9.2). With 1,518 power it sits right at the usual figure for a Rookie shooter (1,518).
Power 1,518Health 2,835Damage 710Agility 9Resistance 4Value 256Wage 3
Borthas
Borthas, a human mage, keeps opponents at range through swift movement and precise attacks. Casts winter at enemies from a safe ranged distance.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in agility (9 against an average of 9.2). With 1,504 power it sits right at the usual figure for a Rookie shooter (1,518).
Power 1,504Health 2,811Damage 703Agility 9Resistance 4Value 251Wage 3
Xania
Xania, a human mage, repositions quickly and attacks from angles the enemy can barely cover. A lineage of ranged power channeled through tradition and bone-deep knowledge of things that live between worlds, most of which agreed to help after some negotiation.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in damage (685 against an average of 708). With 1,478 power it sits 3% below the usual figure for a Rookie shooter (1,518).
Power 1,478Health 2,787Damage 685Agility 9Resistance 4Value 243Wage 3
Caelria
Caelria, a demonic mage, keeps opponents at range through swift movement and precise attacks. Pure shadow given offensive purpose, hurling magical darkness from afar or planting themselves between you and any exit.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in health (2,739 against an average of 2,860). With 1,471 power it sits 3% below the usual figure for a Rookie shooter (1,518).
Power 1,471Health 2,739Damage 690Agility 9Resistance 4Value 240Wage 3
Faelel
Faelel, a demonic mage, keeps opponents at range through swift movement and precise attacks. Hurls infernal spells with dramatic flair from a comfortable distance.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in health (2,715 against an average of 2,860). With 1,457 power it sits 4% below the usual figure for a Rookie shooter (1,518).
Power 1,457Health 2,715Damage 683Agility 9Resistance 4Value 236Wage 3
Eldor
Eldor, a human mage, finds a new line of fire before the enemy can close the previous one. Sees futures other mages would not dare look at, then casts spells pulled from them.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in health (2,691 against an average of 2,860). With 1,442 power it sits 5% below the usual figure for a Rookie shooter (1,518).
Power 1,442Health 2,691Damage 675Agility 9Resistance 4Value 231Wage 3
Liador
Liador, an undead mage, repositions quickly and attacks from angles the enemy can barely cover. Casts curses from range with the precision of someone who has had a very long time to practice and absolutely nothing else scheduled.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in health (2,643 against an average of 2,860). With 1,418 power it sits 7% below the usual figure for a Rookie shooter (1,518).
Power 1,418Health 2,643Damage 665Agility 9Resistance 4Value 223Wage 3
Naelriel
Naelriel, an undead mage, keeps opponents at range through swift movement and precise attacks. Sorcery does not require a pulse.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in health (2,619 against an average of 2,860). With 1,407 power it sits 7% below the usual figure for a Rookie shooter (1,518).
Power 1,407Health 2,619Damage 660Agility 9Resistance 4Value 220Wage 3
Balryn
Balryn, a human mage, repositions quickly and attacks from angles the enemy can barely cover. Casts ancient spells from a safe philosophical distance.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in resistance (3 against an average of 4.0). With 1,385 power it sits 9% below the usual figure for a Rookie shooter (1,518), among the weakest of its category.
Power 1,385Health 2,546Damage 665Agility 9Resistance 3Value 213Wage 3
Vaelas
Vaelas, a human mage, keeps opponents at range through swift movement and precise attacks. Channels powers older than cities to attack from range.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in health (2,571 against an average of 2,860). With 1,381 power it sits 9% below the usual figure for a Rookie shooter (1,518), among the weakest of its category.
Power 1,381Health 2,571Damage 648Agility 9Resistance 4Value 212Wage 3
Lazus
Lazus, a human mage, finds a new line of fire before the enemy can close the previous one. Mastered ranged magic before anyone thought to explain the rules to her.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in resistance (3 against an average of 4.0). With 1,373 power it sits 10% below the usual figure for a Rookie shooter (1,518), among the weakest of its category.
Power 1,373Health 2,523Damage 660Agility 9Resistance 3Value 209Wage 3
Dorna
Dorna, a bestial mage, repositions quickly and attacks from angles the enemy can barely cover. Ancient elemental forces given combat form, hurling raw energy at enemies from afar.
Among the Rookie mages playing as shooter, it sits below the average; the gap shows most in resistance (3 against an average of 4.0). With 1,345 power it sits 11% below the usual figure for a Rookie shooter (1,518), among the weakest of its category.
Power 1,345Health 2,475Damage 645Agility 9Resistance 3Value 201Wage 3
For a Bronze team, a Rookie mage from the top of its table is the cheapest shooter you will find; the 23 Pros are the natural step up when you reach Silver and Gold. And if a Star or Legend mage shows up among your league’s free agents, it is one of the few cards that justify emptying the coffers.
Keep reading
- All the champions of Triara, the complete catalogue list.
- The profiles by class: warriors, knights, assassins, archers, pirates and healers.
- The tables by category: Legends, Stars, Pros, Prospects and Rookies.
- What to look at before signing, in the champion guide; how much the ara weighs in a match, in the aras guide; and how value, wage and release clause work, in the post on signings.
The figures come from the same catalogue the game uses, for freshly signed champions at level 1 with no gear. If an update changes the catalogue, these lists are regenerated with it.
